GOG Needs DRM
PC game customers for a very long time only had one choice in accessing their digital cocaine habit - and that was Steam. Like a Mafia boss with a steel right hand (a hand he lost while fighting a mutant chimpanzee in a pit battle), Gabe Newell created a video game drug empire, the likes of which you haven't seen the likes of which. Don Gabe protected his digital cocaine empire with DRM, this stopped all the little crackheads getting a free taste and ruining the don's business.
It also served to protect the interests of those who made the games in the fucking first place. But then came a young up start, a young Polish immigrant had flew into this brave new land looking to make a name for himself (think a Niko Bellic mother fuckers), he went by the name - GOG.
Now this intro aside I want to get down to why I state and I mean it, GOG needs DRM. You see a competitive market is good for both people who make games and people who buy games. The monopoly Steam has on digital game distribution is only good for Steam. So when GOG came on the scene it was a good sign, GOG's only way into the digital game delivery service market was to bring customers Good Old Games. Old video games that Steam wouldn't touch with a stolen dick, one of the reasons monopolies are bad(on things you don't create yourself that is), as they restrict choice.
It's Steam and GOG's competitive war that has (in part) lead to video games being so stupidly cheap. But here's the dick kicker - GOG has played it's hand. It's dredged the archives and brought virtually all the old games out to be bought, then due to it's absolutely fucking stupid decision to compete with Steam on discounts, driven what it could charge down into the shitter.
This means that if you're a game developer you would only want to put your game for sale on GOG if you wanted less people to buy it, make less per sale and fancy making e-theft really fucking easy by giving them(by them I mean limp dick thieves) a copy they can share with all their limp dicked mates. If you're still confused, I'm saying for developers putting your game for sale on GOG is as attractive as getting a blow job off a bird with a cold sore.
GOG, through it's shortsightedness, simultaneously trained it's customers to want everything for virtually nothing (GOG do give away for free a sickening number of games) and scared away a lot of potential games from ever wanting to come to it's distribution network.
So if we're to maintain even the tiniest bit of competition in the PC gaming market and ensure what we can play is up to us, not a single market place which is our only source of buying digital games, then GOG has to get DRM - like right now.
There is this myth that gamer's don't like DRM - which is complete horseshit. The tiny minority who complain about DRM are e-thieves masquerading as customers.
Think about it, if you get asked for i.d in a club you just show it. You show it because you know they are asking everyone so they can keep the underage dickheads out. Same thing applies here, DRM keep the dickheads out and keeps the gaming market healthy. The only ones looking to complain about it are the ones who are looking to cause shit and just ruin things for everyone.
Having a DRM platform like Steam would mean GOG could attract new titles, by that I mean brand spanking new titles and old titles that currently wont sell on the site because of it's total lack of developer protection. One thing a Steam DRM style launcher would provide is updates to GOG games - something sorely lacking at the minute. Currently games I own on Steam get frequent updates, whilst those same DRM free game on GOG don't get a fucking sniff in.
Now I know some cock-noses will be thinking 'Well if they sell the game on GOG it should get the same frequency of updates. That's what I'd do if I was a developer.'. To which I say - you do that then. Go through all the dogshit involved in making a game, then find the time to go through the rigmarole of putting out the same updates to a tiny number of customers, who paid pennies and no doubt shared the copy with the world and his fucking dog. You do that, more power to you cock-nose.
GOG needs to grow a set of balls and say it's getting DRM and it should one up Steam by saying we offer both. A non intrusive DRM like Steam has, a GOG launcher that gets logged into that offers DRM protection and can update customer games automatically. Then it can offer DRM free for developers who want to opt-in to that delivery system.
One other thing I think they should do that Steam does, is let indies on to the platform like Steam direct offers. Steam's greatest achievement was letting anyone with the skills to code, a chance to sell access to their work to anybody who was interested.
Without these changes GOG will go stale and then disappear. It's already sold old games to every fucker who would buy them, they are now floating around on hard drives and criminal P2P sites. Without offering protection they will not attract new titles. Their discount war with Steam saw their pricing go into the swamp, which unbelievably can be under cut again by the likes of Humble Bundle - so cheap is not the way to go.
Believe it or not giving away other people's games so CD Projekt Red can look good, before they launch their next full priced game and cash in on all that good will, isn't appealing to anyone but CD Projekt Red themselves. That could only work on developers while it was hard to get on Steam, thereby forcing them to sell on GOG. When Steam created Steam Direct it kicked the supporting chair made by developers from under GOG, leaving the DRM free noose around their neck being the only thing holding them up.
It also served to protect the interests of those who made the games in the fucking first place. But then came a young up start, a young Polish immigrant had flew into this brave new land looking to make a name for himself (think a Niko Bellic mother fuckers), he went by the name - GOG.
Now this intro aside I want to get down to why I state and I mean it, GOG needs DRM. You see a competitive market is good for both people who make games and people who buy games. The monopoly Steam has on digital game distribution is only good for Steam. So when GOG came on the scene it was a good sign, GOG's only way into the digital game delivery service market was to bring customers Good Old Games. Old video games that Steam wouldn't touch with a stolen dick, one of the reasons monopolies are bad(on things you don't create yourself that is), as they restrict choice.
It's Steam and GOG's competitive war that has (in part) lead to video games being so stupidly cheap. But here's the dick kicker - GOG has played it's hand. It's dredged the archives and brought virtually all the old games out to be bought, then due to it's absolutely fucking stupid decision to compete with Steam on discounts, driven what it could charge down into the shitter.
This means that if you're a game developer you would only want to put your game for sale on GOG if you wanted less people to buy it, make less per sale and fancy making e-theft really fucking easy by giving them(by them I mean limp dick thieves) a copy they can share with all their limp dicked mates. If you're still confused, I'm saying for developers putting your game for sale on GOG is as attractive as getting a blow job off a bird with a cold sore.
GOG, through it's shortsightedness, simultaneously trained it's customers to want everything for virtually nothing (GOG do give away for free a sickening number of games) and scared away a lot of potential games from ever wanting to come to it's distribution network.
So if we're to maintain even the tiniest bit of competition in the PC gaming market and ensure what we can play is up to us, not a single market place which is our only source of buying digital games, then GOG has to get DRM - like right now.
There is this myth that gamer's don't like DRM - which is complete horseshit. The tiny minority who complain about DRM are e-thieves masquerading as customers.
Think about it, if you get asked for i.d in a club you just show it. You show it because you know they are asking everyone so they can keep the underage dickheads out. Same thing applies here, DRM keep the dickheads out and keeps the gaming market healthy. The only ones looking to complain about it are the ones who are looking to cause shit and just ruin things for everyone.
Having a DRM platform like Steam would mean GOG could attract new titles, by that I mean brand spanking new titles and old titles that currently wont sell on the site because of it's total lack of developer protection. One thing a Steam DRM style launcher would provide is updates to GOG games - something sorely lacking at the minute. Currently games I own on Steam get frequent updates, whilst those same DRM free game on GOG don't get a fucking sniff in.
Now I know some cock-noses will be thinking 'Well if they sell the game on GOG it should get the same frequency of updates. That's what I'd do if I was a developer.'. To which I say - you do that then. Go through all the dogshit involved in making a game, then find the time to go through the rigmarole of putting out the same updates to a tiny number of customers, who paid pennies and no doubt shared the copy with the world and his fucking dog. You do that, more power to you cock-nose.
GOG needs to grow a set of balls and say it's getting DRM and it should one up Steam by saying we offer both. A non intrusive DRM like Steam has, a GOG launcher that gets logged into that offers DRM protection and can update customer games automatically. Then it can offer DRM free for developers who want to opt-in to that delivery system.
One other thing I think they should do that Steam does, is let indies on to the platform like Steam direct offers. Steam's greatest achievement was letting anyone with the skills to code, a chance to sell access to their work to anybody who was interested.
Without these changes GOG will go stale and then disappear. It's already sold old games to every fucker who would buy them, they are now floating around on hard drives and criminal P2P sites. Without offering protection they will not attract new titles. Their discount war with Steam saw their pricing go into the swamp, which unbelievably can be under cut again by the likes of Humble Bundle - so cheap is not the way to go.
Believe it or not giving away other people's games so CD Projekt Red can look good, before they launch their next full priced game and cash in on all that good will, isn't appealing to anyone but CD Projekt Red themselves. That could only work on developers while it was hard to get on Steam, thereby forcing them to sell on GOG. When Steam created Steam Direct it kicked the supporting chair made by developers from under GOG, leaving the DRM free noose around their neck being the only thing holding them up.
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By Roley
08/01/2018
08/01/2018